The player calls this function when the equalizer settings have changed.
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Parameters |
Description |
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eqInfo |
[in] set of updated EQ parameters |
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flags |
[in] no flags currently defined |
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Return Values |
Description |
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0 |
command unsuccessful |
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1 |
command successful |
If the module implements an audio equalizer it needs to handle this function. If the module does not implement an audio equalizer it must set this function pointer to NULL. This will cause the player to use alternate equalizers if available. Any change to the state of the equalizer will cause this function to be called. The current values for the equalizer will be in the eqInfo parameter.
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Copyright (c) Quinnware 2007. All rights reserved.
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