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zemifes
08-09-2007, 02:22 AM
Hi, i made a skin but when i try expand the playlist the image i put in the center is deformed :ermm: and the text too... Why?

Help me please.

Todd The Kiwi
08-09-2007, 02:50 AM
i know for a fact that fatal error knows how to do this :bulb:

Rex_Mundi_Incarnit
08-09-2007, 03:37 AM
Yeah this sucks but there is a way. Try to make your breaklines (horizontal and vertical) not go through the area you designated (i.e. corresponding to the Indian) but next to it.

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zemifes
08-10-2007, 12:11 AM
Thanks Todd.

Rex, I try your metoth and this is functional but its not the ideal :depressed , maybe I just clear the indian. Thanks for your help :) .

Rex_Mundi_Incarnit
08-10-2007, 01:35 AM
My friend Fatal tells me you need the purple area in both breakmap bitmaps (for horizontal and vertical breaks). Then you can let the break lines go through that area.

zemifes
08-10-2007, 02:22 AM
If I put the purple area in both breakmap bitmaps and i let the break lines go through that area the result is this: (view the image 1) :puzzled:.

The best solution is that you comment me "next to the indian area" but I dont like to much the performance (view the image 2).

Rex_Mundi_Incarnit
08-10-2007, 05:28 AM
If I put the purple area in both breakmap bitmaps and i let the break lines go through that area the result is this: (view the image 1) :puzzled:.

The best solution is that you comment me "next to the indian area" but I dont like to much the performance (view the image 2).

Yeah you'd have to modify the blue area on both sides of the play queue (eg by making it longer so that the break line goes through them) and modify the top section with the dots. I wouldnt be too concerned about the gradient mismatch in the playqueue. Once you put tunes in the playqueue, that'll cover it up.

squeege2
08-10-2007, 08:00 AM
A temporary, but viable solution, would be to only expand part of the play que....but you may have to rearrange some of your buttons.
.....similar to this, maybe?
2349

zemifes
08-12-2007, 04:05 AM
Thanks for your help. The skin is now in skins zone :)

fatal error
08-12-2007, 04:26 AM
actually...it's done like this.