View Full Version : Opening extensions question..
Sideshow82
06-16-2006, 06:45 PM
ok I was wondering about extensions. Mainly my question is, how do you control where certain extensions will open. like if you have a display, and want to open a vis window in the same area over the display.
know what i'm saying?
i dunno how else to word it.
basically the question is how do you control where extensions open at that aren't on the main map.bmp?
thanks guys
fatal error
06-16-2006, 09:27 PM
map.bmp
map1.bmp
map2.bmp
and so on....
with corresponding
body.bmp
body1.bmp
body2.bmp
ect. ect.
Sideshow82
06-16-2006, 09:39 PM
ok I got that part figured out, but what i'm wondering is how to "assign" where they will be located when I first open the skin, so they aren't all over the place. This is the only part that really confuses me.
fatal error
06-16-2006, 10:09 PM
d/l and reverse engineer some of the skins here.
http://qmp.noer.it/skins/
there are alot of examples of what you are talking about.
Sideshow82
06-17-2006, 05:13 PM
Ok I think I have it figured out. in the other map.bmp files, they have to be postioned where you would like them to be in accordance with the map1.bmp? I haven't tried it yet but hopefully i get it figured out, because my next skin relies on it haha.
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