WM_PN_ENCODESTARTED etc. [Archive] - Quintessential Forum

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Tokelil
09-23-2005, 12:21 AM
For some reason I cant figure out how to know if the player is encoding. In my subclass routine I added the ENCODESTARTED, ENCODESTOPED etc. but they are never called. (B104 & 4.51) The normal play messages is received fine.

Any idea what's going on? Other ways to defect if the player is encoding?

shaohao
09-23-2005, 03:34 PM
Works fine here.
I used Spy++ to catch the messages: QCD/QMP posts thes msgz in deed.

Tokelil
09-24-2005, 04:35 AM
Hmmm weird. Cant figure out what im doing wrong atm
Doing a:
Select
case WM_PN_ENCODEPROGRESS :

but it doesn't work for me... :grimreape
Will have a look with Spy++ tomorros

Tokelil
09-29-2005, 09:25 AM
These messages are only sent when you use the ripping window and not if you right click the playlist and choose to convert that way. :ermm: