Better support for vis in QCD [Archive] - Quintessential Forum

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Rex_Mundi_Incarnit
12-12-2003, 09:14 AM
I was hoping that perhaps for future releases of QCD there can be better support for visualisations. OR a plugin that allows the winamp visualisations to work in QCD, That would be excellent! And what would be even better is to have direct3d support for the visualisations (but that of course depends on the vis itself) Anyway, i'd love to see Tripex 3 work in QCD, that would be the greatest thing yet! :)

Toe
12-13-2003, 03:51 AM
Have you tried any of the Sonique vis plugins with the appropriate wrapper?

Hanzo
12-13-2003, 04:02 AM
IMO efforts made towards "porting" Winamp or other players visuals may dissuade development of native visuals. But hey, it will be really cool if QCD could use Geiss or Tripex like Rex said.

One thing I would like to have an applet similar to Winamp's AVS but for QCD. So it might be "Q-VIS" Quintessential Visuals Studio or something... :D

Rex_Mundi_Incarnit
12-13-2003, 09:43 AM
Have you tried any of the Sonique vis plugins with the appropriate wrapper?

It once tried to get that to work. First of all i had to install sonique (which i really detested doing). Then i downloaded the visualisations and installed and moved them to the QCD folder. BUT, QCD did not recognise them. I tried the port but something went wrong. End of story, Sonique uninstalled.

plover
12-13-2003, 11:58 AM
It once tried to get that to work. First of all i had to install sonique (which i really detested doing). Then i downloaded the visualisations and installed and moved them to the QCD folder. BUT, QCD did not recognise them. I tried the port but something went wrong. End of story, Sonique uninstalled.There are a couple of steps you have to go through to get the Sonique2QCD plugin to work. Mostly it involves setting the directory for the Sonique visuals to install to. It's all in the README.txt file included with Sonique2QCD (this gets installed to the QCD Plugins directory along with QCDSonique.dll).

It is not necessary to install the actual Sonique application in order to get Sonique2QCD to work.

Rex_Mundi_Incarnit
12-13-2003, 01:34 PM
Thanks, i'll have another go at it tomorrow
:)

Rex_Mundi_Incarnit
12-18-2003, 07:18 PM
Allright, I got it to work. But, dear me, is the Sonique2QCD plugin buggy. Half of the time QCD crashes and everytime i go to fullscreen and back again my wallpaper has disappeared. Maybe, its because i use the dev build 67, maybe not. Oh well...

jawpr
12-18-2003, 07:58 PM
Allright, I got it to work. But, dear me, is the Sonique2QCD plugin buggy. Half of the time QCD crashes and everytime i go to fullscreen and back again my wallpaper has disappeared. Maybe, its because i use the dev build 67, maybe not. Oh well...

Not all sonique visuals will work in qcd but most of them will. Also you should have a VIS folder outside the plug-in folder to put all your sonique visuals in. If you do not have a vis folder there, create one

Toe
12-19-2003, 02:14 PM
FWIW, I've noticed that a lot of the Sonique plugins are picky about what resolution they're run at in fullscreen. Try a few different resolution settings before you give up. :)

Rex_Mundi_Incarnit
12-19-2003, 04:33 PM
That would be a good idea. Unfortunately my 550 Mhz pentium III doesn't like resolutions higher than the lowest one with which i can just about obtain 25-30 fps. Any higher and the frame rate, down she goes :D Thats why i was wondering if it would be feasible to use a winamp -> QCD vis port plugin, because plently of the winamp vis support direct3d. (of course someone will have to create the port plugin :p )