View Full Version : Why no anti-aliased fonts?
J44xm
02-16-2004, 01:43 AM
When I change the font in a skin, it is often not anti-aliased. Is this a design limitation, or is something off on my machine?
Heigar
02-16-2004, 02:23 AM
When I change the font in a skin, it is often not anti-aliased. Is this a design limitation, or is something off on my machine?
It's a design limitation.
It's a design limitation.
It depends on the font being used and your system settings. If Windows can draw the font anti-aliased, it will.
Heigar
02-16-2004, 02:55 AM
It depends on the font being used and your system settings. If Windows can draw the font anti-aliased, it will.
I know windows can draw anti-aliased font ,but I thought he was talking about QCD and I didn't think QCD could do this.
Hanzo
02-16-2004, 03:16 AM
Just to have it clear. If I change the bitmapped fonts in QCD to system fonts, the rendering depends on Windows settings???
From Windows MSDN:
Windows NT 4.0 and later:
Font is antialiased, or smoothed, if the font supports it and the size of the font is not too small or too large.
Windows 95 with Plus!, Windows 98/Me:
The display must greater than 8-bit color, it must be a single plane device, it cannot be a palette display, and it cannot be in a multiple display monitor setup. In addition, you must select a TrueType font into a screen DC prior to using it in a DIBSection, otherwise antialiasing does not happen.
So it depends on a few things outside of QCD. If all is satisfied, AA fonts will show in QCD.
Heigar
02-16-2004, 04:04 AM
From Windows MSDN:
So it depends on a few things outside of QCD. If all is satisfied, AA fonts will show in QCD.
Thanks Paul i did not know fonts would show AA in QCD,learn something new everyday.
chicubs
02-16-2004, 04:36 AM
Why no anti-aliased edges?
Rex_Mundi_Incarnit
02-16-2004, 08:44 AM
Why no anti-aliased edges?
Doesn't that make QCD a bit CPU intensive? I like it as it is, a lightweight player :D
hedge
02-16-2004, 11:58 AM
Doesn't that make QCD a bit CPU intensive? I like it as it is, a lightweight player :D
It would make it more cpu intensive, but if an option were included for the user to toggle the use of AA, well it would still be the lightweight player it is now...
And chicubs, dont i remember you sayiing that you would never make another skin again... so why even bother asking for AA anymore?
chicubs
02-16-2004, 01:27 PM
It would make it more cpu intensive, but if an option were included for the user to toggle the use of AA, well it would still be the lightweight player it is now...
And chicubs, dont i remember you sayiing that you would never make another skin again... so why even bother asking for AA anymore?
Asking about aa is just something i do to annoy paul...it might make me skin again, though.
Now back on topic.
Mootang
02-16-2004, 02:58 PM
Chicubs, exactly what type of coding are you referring to in your sig. The skinfamily.ini only takes a few minutes to do? (As compared to the latest winamp) I wanna see you do more of your skins, which so far looked pretty good.
hedge
02-16-2004, 04:57 PM
Chicubs, exactly what type of coding are you referring to in your sig. The skinfamily.ini only takes a few minutes to do? (As compared to the latest winamp) I wanna see you do more of your skins, which so far looked pretty good.
<start off topic rant...>
i think he tried to skin sonique, and maybe that knocked all the life outta him... with all that coding, i think it would do that to anyone!
I find button mapping tedious, but it definitely is a much better (well maybe much easier anyway...) way of doing things. (not that ive got any skinning ability, my experiments with photoshop have been just plain shocking!!!
</end off topic rant>
Mootang
02-16-2004, 06:31 PM
<start off topic rant...>
i think he tried to skin sonique, and maybe that knocked all the life outta him... with all that coding, i think it would do that to anyone!
I find button mapping tedious, but it definitely is a much better (well maybe much easier anyway...) way of doing things. (not that ive got any skinning ability, my experiments with photoshop have been just plain shocking!!!
</end off topic rant><continues off topic talking...>
Haha, yeah I have just been made aware of the private message section. Quite usefull indeed.
</hopefully ends off topic talking in the near future...>
J44xm
02-16-2004, 07:54 PM
I do find it interesting that skins' default fonts are always anti-aliased, as opposed to user-specified fonts ...
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